

The game supports an unlimited number of save slots. Once selected, a rosette of icons will then appear detailing what types of interaction are available: an eye icon to identify or describe, a gear icon to do or operate, a talk icon to talk, an envelope icon to use from the inventory, a hand icon to take, and a brain icon to analyze. The cursor will highlight and display a label whenever it is hovered over an object with which or a person with whom you can interact. Clicking the hollow cursor anywhere on the screen will slowly walk Malachi to that spot, while double clicking it will immediately teleport Malachi there. A pullout tab is located at the top left corner of the screen, from where you can access the in-game menu, smartphone, maps, and hotspot finder. The inventory is located on the right side of the screen, where objects can be viewed, magnified, and combined. The game supports a number of hotkeys: the spacebar to highlight all hotspots, the P key to access the smartphone, the M key to bring up any maps in use, and the Esc key to return to the system menus.

Gameplay uses typical third-person point-and-click mechanics. Thwarted and betrayed at every turn, only you can uncover the mole and unearth a global conspiracy that threatens to destroy the world's political system. The investigation will take you from Venice to other exotic locales such as Cairo, Paris, and Qatar.

To do this, you must investigate the facts of her current life and try to discover the connection between her and an important historical figure. As Malachi, it is up to you to determine who Bianca Cardolo, the victim, really is. Malachi is also told of a brutal murder of young woman in Venice a week ago which the agency believes to be related. After passing a screening test that demonstrates his unique powers or abilities, Malachi is told that the agency has been investigating the Moebius Theory, together with governments from other countries, as a means of planning and securing a stable global political future. Soon, Malachi learns that his new client actually works for a highly secretive US government organization called FITA-Future Intelligence Technology Agency. At Rector's Antiques showroom, Malachi's shop manager Gretchen informs him of a new potential client named Amble Dexter. The game begins in Manhattan in New York City. The comic concludes with Malachi confronting an art seller about a fake antique, after which he himself is confronted by a group of thugs and gets beat up for exposing the seller's unscrupulous scheme. Now grown up, Malachi works as an antiques dealer and is a renowned historian with a special interest in rare antiques. You also learn that Malachi is a child prodigy with an extremely high intellect and a near photographic memory. From the comic, you learn about Malachi's childhood growing up in Africa and the death of his mother during his early age. The Intro-E-Comic introduces you to Malachi Rector, the protagonist of the game. Selecting Gameplay allows you to turn on or off Hints, Subtitles, and Tutorials. Under Settings, you can change options for Gameplay, Audio, and Display. Upon starting the game after setting the initial configuration, you are presented with the Main Menu: Intro-E-Comic, Play Game, Load Game, Cutscenes, Settings, Credits, and Quit. Thus, under this theory, certain individuals are destined to a predetermined station, wealth, or fate in their lives. These similarities are more than pure coincidence. The theory posits that events ripple through the ages, causing identical or near identical repetitions in different eras. It argues that certain recurring patterns appear throughout history, in which the outcomes of individuals and events in current times can be predicted from similar counterparts centuries ago. The story of Moebius: Empire Rising centers on a fictional metaphysical theory called the Moebius Theory. Moebius: Empire Rising is the first adventure game released by their studio, after having received over $435,000 USD from a successful crowdfunding campaign on Kickstarter back in 2012. Holmes' previous works include the King's Quest series, the Gabriel Knight series, and Gray Matter, among others. An accomplished novelist, she has also served as a story consultant for Phoenix Online Studios on Cognition: An Eric Reed Thriller.

Moebius empire rising gameplay series#
Jensen is best known as the creator of the Gabriel Knight series and Gray Matter. Developed in collaboration with Phoenix Online Studios, the game is the brainchild of veteran game designer Jane Jensen and composer Robert Holmes (who is also Jensen's husband) under their new studio Pinkerton Road. If pedigree is what piques your interest about an adventure game, then Moebius: Empire Rising is the game for you.
